After School Detention (
detentionroom) wrote2025-07-15 01:32 pm
[KIN'UN]
[You needed an escape.
For a moment– however brief, or however not– you longed to get away. Perhaps you envisioned a vacation upon sunny, beachy shores, palm trees at your back and seagulls floating in the air. Perhaps you envisioned nothing at all, and merely accepted that anywhere but here would do. Either way. . .?
You blink. . . and you wake up slouched on a school desk, arms folded with head resting between. You lift your gaze and realize that you've woken up in the middle of a classroom, seated in one of the. . . uh, very few functional desks that remain. The others have been broken into pieces, with legs and splinters of wood scattered across the floor. Deep claw marks decorate the walls, having gouged the sheetrock with jagged, violent gashes. The window curtains are closed, but they too have been torn and ripped to shreds, with holes showing a dark and unidentifiable landscape beyond the four walls which trap you.
And written on the blackboard, in large, white letters that seem to glow in the midst of the dim room lighting, is a warning]
DO NOT GIVE THEM YOUR NAME.
[. . . you are not alone]
[Each and every new arrival awakens dressed in a high school-issued track uniform. The design is up to the players, but each uniform is already color-coded to match the group at large. Somewhere on your body is a new marking: a mysterious floral design shaded the same color as your track uniform. It is glowing very gently. And in your pocket you feel. . . something warm. Further investigation reveals a tiny little omamri, tucked away in your outfit, for safe keeping. Huh! What a nice gift!]
[For now, the front door to the classroom is locked. No matter how hard you try– with physical prowess or otherwise– the door cannot be opened.]
[But hey! You can poke around the area, if you'd like! Maybe get to know your new classmates. . . ? Try not to panic. For now, everything is. . . calm]
For a moment– however brief, or however not– you longed to get away. Perhaps you envisioned a vacation upon sunny, beachy shores, palm trees at your back and seagulls floating in the air. Perhaps you envisioned nothing at all, and merely accepted that anywhere but here would do. Either way. . .?
You blink. . . and you wake up slouched on a school desk, arms folded with head resting between. You lift your gaze and realize that you've woken up in the middle of a classroom, seated in one of the. . . uh, very few functional desks that remain. The others have been broken into pieces, with legs and splinters of wood scattered across the floor. Deep claw marks decorate the walls, having gouged the sheetrock with jagged, violent gashes. The window curtains are closed, but they too have been torn and ripped to shreds, with holes showing a dark and unidentifiable landscape beyond the four walls which trap you.
And written on the blackboard, in large, white letters that seem to glow in the midst of the dim room lighting, is a warning]
DO NOT GIVE THEM YOUR NAME.
[. . . you are not alone]
[Each and every new arrival awakens dressed in a high school-issued track uniform. The design is up to the players, but each uniform is already color-coded to match the group at large. Somewhere on your body is a new marking: a mysterious floral design shaded the same color as your track uniform. It is glowing very gently. And in your pocket you feel. . . something warm. Further investigation reveals a tiny little omamri, tucked away in your outfit, for safe keeping. Huh! What a nice gift!]
[For now, the front door to the classroom is locked. No matter how hard you try– with physical prowess or otherwise– the door cannot be opened.]
[But hey! You can poke around the area, if you'd like! Maybe get to know your new classmates. . . ? Try not to panic. For now, everything is. . . calm]

[DECISION]
Re: [DECISION]
[RESULTS 1/2]
[There is no key in here]
[FAILURE]
[Around you-- all of you, not just the one who did the searching-- a few of those dangling strings whip to life. They curl around your nearest limb– a leg, an ankle, a wrist, an arm– and squeeze tightly enough to leave gashes in their wake. You can struggle to free yourself, but that may make the wound even worse. Be careful!]
[. . . something is still coming]
Re: [FAILURE]
she stumbles with the shudder of the building and the lash of a whip around her leg—catches herself on more still of those wires hanging around her, sawing at her hands. ]
No good!
Re: [FAILURE]
Re: [FAILURE]
Re: [FAILURE]
Search elsewhere!
[Bc that will go well too]
Re: [FAILURE]
Others have it!
[ you fool. she drops down and digs her fingers beneath the cords looping his neck. ]
Looked like the right icon to me
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Re: [FAILURE]
yeah definitely getting a few of those wires wrapped around his arms and his neck and yanking him straight backwards, away from the cubbies]
Re: [FAILURE]
[Girl bumps into her own desk fort trying to get away and gets her leg tangled up by one of the wires. She yanks her leg and pulls at the wire, just making it squeeze tighter.]
Shit, let go!
Re: [FAILURE]
[ He only struggles momentarily, before he realizes that's just making it worse and he forces his muscles to go slack. ]
This isn't good!
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[RESULTS 1/2] CW: SPIDERS (WORDS ONLY NO PICTURES)
[Eugh! Gross!!]
[There is no key in here]
[FAILURE]
[The dangling strings move again, grasping at a second limb. Once again, you can struggle to free yourself, but be careful not to slice yourself open.]
[Something is almost here]
Re: [FAILURE]
[This time the wires grab Girl's left arm, which was currently pulling at the wires around her right leg. She's just kind of flailing without even being able to struggle effectively anymore and it makes her fall completely into the panic that was pretty obviously bubbling under the surface from the second they woke up.]
Dimitri!?
Help, Dimitri!
Re: [FAILURE]
Girl! Girl, hush— [ intensely, but not meanly, as she struggles to pull against her own bonds to reach her. each pull saws at her, but she's tough. she's tough. she's ... tough. ] It is only us. Look at me.
Re: [FAILURE]
I --
I don't wanna die!
Re: [FAILURE]
cw; more spider stuff
now he's even more gross probably, but he doesn't seem to care. ]
Re: cw; more spider stuff
Re: [FAILURE]
Re: [DECISION]
[RESULTS 1/2]
[It suddenly pops loose, and an Earth-shattering scream cuts through the air, loud and shrill enough enough to make your ears bleed. And bleed they do!! Oops. . .]
[There is no key here.]
[ENDGAME]
[The windows completely shatter as the dangling strings are whipped up into a frenzy. They lash out to grab at your neck, at every inch of you they can, circling your entire body, cocooning it in razor sharp thread. You can't see. You can't think. All you can hear is that white noise from the intercom as it slowly consumes you. You sink into darkness, fear gripping your heart as your consciousness slips away. . .]
[. . . when you wake up, it is sprawled out on the school's gymnasium floor. You're. . . alive? Somehow, you're alive. Bleeding from whatever cuts you sustained during the class, with a few threads (no longer sharp) trailing from your hair and limbs. But you're alive]
[For the next week (or however long you want to play with it), you will be deeply haunted. Out of the corners of your vision you will see flashes of spiders or threads or even balls of rolled up spider web forming little cocoons. Sometimes you will see broken dolls sitting in the most innocuous of places– on top of your bed, seated in your chair, hanging from a random window– but! No one else will be able to see these dolls but you. Is something following you. . .? What is that sharp, prickling sensation– like thousands of pins stuck into your skin– that you feel coursing down your neck. . .? Did. . . you make a new friend??]
[The effects of the haunting will slowly fade away over time, until you are no longer seeing these visions. Have fun with this!]
[Proceed to endgame]